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Scripts
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The
Case of the Comic Book Killer!
One Act. Ninety Minutes.
One Interior Set
Twenty-five Characters: 8 M, 17 F
order
Chip
has inherited the Comic Book Museum on one of Boston’s waterfront
wharves, but he hasn't his late father's dedication so decides to
sell the place, take the money and run. And, that proves to be the
worst mistake of his life...and the cause of his death.
Killer,
killer, who's the killer? The actor/workers in the museum who all
have...sordid pasts? The restaurant owners who will lose their customers
without the museum traffic? The numerous females Chip has used poorly?
Will
the undercover detectives and vice officers and airport security
police be able to pull together and solve the crime before the audience
does?
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Power
Play at Pleasure Pond!
One
Act. 75 Minutes.
One Exterior Set
Sixteen Characters: 6 M, 10 F
order
It’s
1900, in upper Washington state, and the murder of terrible Tillie,
the telegraph operator, threatens to tear the town apart.
When
its discovered that Tillie was blackmailing half the folks in the
community, Shirley Watson, mystery novelist, amateur sleuth, wife
of banker Sherlock Watson and mother of Seymour and Sabrina decides
to take matters into her own hands, with the help of a newcomer
to town from England, named Bond...Jane Bond.
The
audience gets to chose the killer from amongst the members of the
families: Mia and Mya MacGregor; Trevor and Travis Trumple; Ashton,
Ashby and Ashley Ashburton, or Felicia, Farina and Feona Felmsley,
as one sub-plot after another unravels. |
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Killings
at the Carny!
Two
Acts. Ninety Minutes.
Two Sets : One Exterior. One Interior
Twenty-two Characters: 8M, 14 F
order
Who
killed Rulinski? Who killed Mitch? Who’s sabotaging the carnival?
Why are the Valley Girls hiding out from “the fuzz?”
The lives of the carny crew are in danger and no one knows why.
The
audience tries to guess the killer before the dimwit Detectives
Burke, Kirk and Turk solve the mystery…or not! |
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Deal
Me Dead!
One Act. Ninety Minutes.
One Interior Set
Nineteen Characters: 7 M, 12 F
order
Miss
Goldie is a tyrannical saloon keeper with a past...a past that causes
her eventual demise. Will Sheriff Montana Monroe be able to solve
the crime and ease the pain of his buddy, Miss Goldie’s hubby,
Marshall Matt McDillon?
The
deeper the Sheriff digs the longer his list of suspects gets. Is
Matt the only person in town who truly cared about the tortured
woman?
Obviously
there was no love lost between the beautiful, golden-haired, hard-hearted
Miss Goldie and the saloon gals and guys or the local townfolks
and ranchers. In all honesty, most anyone who knew her would’ve
loved to have shot Miss Goldie “deader ‘n a doornail.”
The
audience gets a chance to pick the killer in this western whodunnit?
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Mystery
Rides the Black Line!
One
Act. Ninety Minutes.
One Interior Set
Eighteen Characters: 8 M, 10 F
order
A
fierce hurricane strikes Boston, trapping eighteen people in a Black
Line underground station, just as someone kills the cruel owner,
Flynn O’Hara.
Marmy
Little-Dickens, an eighty year old private investigator, is thrilled
to get the chance to solve one more case before she “goes
to her maker,” much to the chagrin of her grandson, Whitman,
who wants no part of murder and mayhem.
Who
killed O’Hara? One of his step-children, his hired help, the
movie director, a B-gal, the holy-roller, the bag lady or the subway
musician? This is a madcap tale with no escape and plenty of laughs |
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The
Vanishing of Vistrel!
One Act. 75 Minutes.
One Exterior Set
Twenty-two Characters: 10 M, 12 F
(1 Walk-on Chichi Bird)
order
A
futuristic tale of intrigue, set in the Silver Streak Solar System
far from Earth in the year 2100.
Will
Commander Frapter of the Interplanetary Patrol Force and Director
Laterette of the Celestial Environmental Corp be able to solve the
heinous crimes unfolding before their eyes on what started out to
be a pleasant day?
And,
what has happened to young Vistrel? How could he have up and vanished
before his classmates’ eyes?
Chaos
reigns as power struggles, deceit and danger abound.
The
teaching Tyros quickly send for Medium Madam Malloo, Mystic Mister
Matrou and Psychic Sister Straloo to help them in their quest to
locate Vistrel…to no avail.
But,
where the seers fail, their open-minded, teen apprentices Quabu,
Quazu and Quenzadu succeed.
Good
triumphs over evil…and Vistrel quickly returns with quite
a tale to tell!
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